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Rethinking the Evaluation and Optimization of LLM-Based Social Simulation
摘要
arXiv:2608.19689v1 Announce Type: new Abstract: LLM-based social simulation is a promising complement to traditional methods such as surveys and behavioral experiments. A core question is how to evaluate the fidelity of LLM-simulated human behavior and optimize LLMs toward it. Prevailing practice evaluates by accuracy, checking whether the model selects the single response observed from a human, and trains the LLM to reproduce this hard label. However, human behavior is inherently subjective: the same person in the same situation may reasonably act differently, so an observed response is only one draw from an underlying response distribution, rendering accuracy-based evaluation unreliable and hard-label training misleading. To address these problems, we first introduce the subjectivity coefficient, an entropy-based quantity distinguishing objective tasks such as coding from subjective ones such as social simulation, and use it to systematically analyze how accuracy-based evaluation and hard-label training fail as subjectivity grows. Based on the subjectivity coefficient, we propose Subjectivity-Adaptive soft-Label Training (SALT): it pools observed outputs from semantically nearby inputs into soft distributional labels, with an aggregation radius adapted to the estimated subjectivity of each input; in the near-objective limit the neighborhood shrinks, so SALT naturally falls back to standard single-label training. Moreover, since existing datasets record only single observed